Llamazon Delivery Service
SEIZURE WARNING! - Due to limited development time, there is nothing in place to gently display fast-moving progress bars. Please play with caution.
This game was made in 3 hours for TriJam #339! I wanted to include much more content, such as preparations that break down / cook existing foods into new foods, deliveries with multiple stages (stage one can begin even if the requirements for stage 2 are not met yet), and more interesting upgrades, but it takes a surprising amount of time just to setup UI elements in Godot.
I also wanted to include a quick in-game tutorial, but I was unable to fit that in. Please read the instructions below for a rundown of available features.
!This game does not save progress!
Controls
Left Mouse Button | Click buttons / change tabs |
Instructions
Along the top of the screen you will see the top panel.
- To the left is your Llamas: "available to work" / "total".
- To the right is your money.
The lower portion of the screen is a tabbed play area. The first 2 tabs are the tasks your llamas can perform (deliveries and preparations), and the 3rd tab is where you can purchase upgrades.
In the top-right of each Task and Upgrade you will see what they requires: "how many you have" / "how many you need". Note that for upgrades, it only shows how much you need.
At the bottom of each Task you can set how many Llamas you want to work that task: "how many are currently working" / "how many you want to be working".
- If a task is started with less available llamas than you want, it will begin with all available llamas.
Pressing the repeat button will set the task to repeat mode:
- If a task is started in repeat mode without the necessary requirements, or any available llamas, it will enter waiting mode.
- If a task is completed in repeat mode without the necessary requirements to start again, it will enter waiting mode and reserve the currently working llamas so other tasks won't take them.
- Turning off repeat mode while waiting will free up the reserved llamas and exit waiting mode.
Credits
- Items Pack (x16) by Glionox (UI icons)
- Monogram by datagoblin (font)
- Universal UI/Menu Soundpack by Cyrex Studios (UI SXF)
- Background music, Earning Dreams, and various Llama stock photos licensed through Motion Array
- Everything else made by myself.
Published | 6 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | DeepFriedOreo |
Made with | Godot |
Tags | Incremental, Short |
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